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With the power to engage and motivate, VR enables students to visualise and understand even the most complex subjects like never before.

It can transport them to places, times and events far beyond the reach of their school environment – helping teachers teach and students learn in new and exciting ways.

So as with all Lenovo’s education-focused technology, it’s less classroom, more class world!

See how your school can benefit from VR...

StudyWith with Lenovo

‘StudyWith is a topic-driven educational resource with a wide range of materials produced by students and teachers together. It takes advantage of the latest IT developments to provide stimulating and challenging resources across all key stages and subject areas. It provides distance learning opportunities that students, teachers, and parents can take advantage of.’ –

On their stand at BETT, the StudyWith Team demonstrated the huge role technology has to play in education, by showcasing their project and the equipment they were using to achieve their goals – including Lenovo’s Mirage Solo VR headsets.

“Lenovo have been fantastic for us because they’ve given us a lot of different equipment that we can use to help develop the project.”

Rob Rayner Project Leader, StudyWith Project

See how Lenovo’s Mirage Solo helped the StudyWith Team to create and inspire.

How can technology lead to better learning outcomes?

Molly Zielezinski, Founder and Executive Director of MBZ Labs, was at Lenovo’s stand at BETT 2019. Her research into the features that technology must have in order to benefit the learning process led to the following conclusions:

- It should be highly interactive
- Include open-ended opportunities to explore
- Encourage higher-order thinking skills
- Allow the student to be the content creator
- Allow the student to drive their own learning

All of which can be found in the Lenovo Mirage Solo, the world’s first standalone Daydream VR headset.

Molly Zielezinski explains the features technology must have to help students learn.


The Lenovo Mirage Solo is the world’s first standalone Daydream VR headset, so students can experience immersive virtual reality without a separate PC or smartphone.

Co-developed with Google, the Mirage Solo has been specifically designed for schools. It uses Google’s powerful WorldSense™ technology, which enables students to move naturally through an ever-growing library of virtual worlds.

As a result, with the Mirage Solo VR headset students can:

  • Visualize abstract concepts
  • Observe events at the tiny atomic or massive planetary scale
  • Visit new environments and interact with events that distance, time, or
    safety factors make unavailable

Explore VR at your school for free...